12/24/2023 0 Comments Spellbreak on switchThe gameplay was influenced by such games as Unreal Tournament and Quake, while the visual design was influenced by such animated movies such as Akira and Princess Mononoke as well the TV show Avatar: The Last Airbender. According to executive producer Cardell Kerr the game was initially more "swords than sorcery" although the balance would eventually switch. At the time the Battle Royale genre was and CEO Seth Sivak remembers thinking "was really a competitive roguelike for people that didn’t play roguelikes" wondering "Could we do a cool, interesting fantasy version of that and make it into something awesome? All the mean while finishing it up with in 2 years and with a team of 6.’" The setting was decided on after the team realized that most Battle Royale games were gun based and felt that they could produce a fantasy themed version of the genre. The core combat was inspired by old school shooters like Quake and Unreal Tournament. With the release of Chapter 2 on April 8, 2021, Dominion, a 5v5 mode featuring control points will replace Clash. According to the developer the game also includes role-playing and roguelike elements.Ĭurrent game modes include battle royale and Clash, a team deathmatch. ![]() Elements from different gauntlets can be combined to make spells more powerful, provide crowd control effects, or reduce others, depending on strategic desires. Spells are limited by Mana which is an energy pool shared with levitation, while using a sorcery triggers a cooldown timer. Gauntlets can deal a primary attack, called a spell, and a secondary attack, called a sorcery. Each player starts with their class gauntlet permanently attached to them and can pick up one of the other five as a secondary. ![]() Players choose from one of six elemental classes: wind, fire, ice, lightning, stone and toxic, which grant in game benefits related to that element. Additionally, players can levitate and carry one 'Rune,' giving access to abilities like flight, teleportation or invisibility. Currently, he's writing his first book due sometime in 2022.Spellbreak is a projectile-based PvP shooter, however, unlike other shooters, it uses gauntlets that fire magical spells in place of guns. ![]() Music since then, however, has taken a hiatus - though smaller projects occur on the side - and now he focuses on graphic design and further creating content and contributing towards the support, development, and promotion of video games and film, where his words can be found as blurbs and promotional material for the likes of Proletariat's Spellbreak, Blizzard's Heroes of the Storm, and Nintendo's Mario Kart 8. All of this would eventually allow him and his music to be performed, compiled, played, and promoted through various outlets and establishments, including being featured on Richard Durand's "In Search of Sunrise", BT's "Laptop Symphony", performing at EDC Chicago, and providing official remixes for the likes of Lights, Gareth Emery, and Linkin Park. Music has the power to elicit emotion and is a big contributor to both video games and film as well, and through constant practice, wonder, and exploration, he would eventually find his signature sound that would blend these two, providing a retro cinematic take on Trance music before eventually going to a heavily emphasized ambient and film-score approach to his melodic future. ![]() Though he would write thought-provoking short-form stories as a kid when others would use their time smashing their Megazords and ZOIDS into each other, it was his introduction to music composition that would eventually become a catalyst for the things he loved most: video games and film. Since then, an eclectic taste within those mediums and a constant investment in the innovation and artforms of each have consistently inspired him to push and do more on the creative front. Dennis Gagliardotto's love for video games and film spans way back to his first memories of playing Super Mario World on SNES as a kid.
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